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Windows 10 development targeting Windows 10, version 1809 (or later) requires Visual Studio 2017. This SDK will not be discovered by previous versions of Visual Studio.
Bot Framework enables you to build bots that support different types of interactions with users. You can design conversations in your bot to be free. Your bot can also have more guided interactions where it provides the users with choices or actions. The conversation can use simple text strings or more complex rich cards that contain text, images, and action buttons. And, you can add natural language interactions, which let your users interact with your bots in a natural and expressive way.
The is an easy-to-use framework for developing bots using Visual Studio in Windows but for Visual Studio for Mac, it is not available in the official release. I have modified the Bot Framework template to work on Visual Studio for Mac and started using all the Bot Framework features on my Mac machine. In this article, I am showing how to create, build, and test a Bot application using a Mac machine.
[Visual Studio for Mac] Programming for watchOS with Xamarin and Visual Studio for Mac By| April 2018| Small wearable devices like personal activity trackers and smart watches (such as Microsoft Band, Android Wear or Apple Watch) are becoming more and more popular. These wearables are equipped with various sensors, which monitor wearer’s health parameters in real time. Many wearables also have communication interfaces, so sensor data can be easily transmitted to custom or dedicated cloud services (such as Microsoft Health) for storage or advanced processing. As a result, the wearable can act as an additional endpoint in an Internet of Things (IoT) ecosystem.
This, in turn, can help advance personal health care to a new level, where IoT predictive algorithms can inform the user about emerging health issues in advance. Wearables can also run custom apps. Developers are provided with dedicated SDKs. However, as is the case for many mobile devices, each platform has its own specific API, which can be accessed through platform-specific programming languages and tools. To make things easier, Xamarin provides support for Android Wear and watchOS within the Xamarin.Android and Xamarin.iOS libraries, respectively. You can develop wearable apps in a similar manner as mobile apps, by utilizing the common.NET code base, which is referenced in the platform-specific projects. In this article, I’ll show you how to utilize such an approach to build the watchOS app depicted in Figure 1.
When you run this app, it begins retrieving the collection of objects from the REST Web service. This collection is composed of fake photos, each of which has a title and a bitmap (single color image). At this stage, the app only shows one button with the caption Get list. This button is disabled until the data is downloaded, as shown in the first row of Figure 1. Figure 1 A Preview of the watchOS App Tap the button and an action sheet (second row of Figure 1) appears displaying an alert that’s composed of several buttons, defined as actions or action buttons (). In this example, the action sheet provides the action buttons, whose captions contain the range of photos to be displayed. When you tap an action, the selected photos are displayed in the table control () just below the Get list button as shown in the last row in Figure 1.
This table is scrollable, so you can scroll down the list to see all photos in the group. I’ll implement the communication with the Web service in a separate.NET Standard Class Library (). Following the referenced documentation,.NET Standard is a formal specification of the.NET APIs designed to accomplish uniform access to programming interfaces available on all.NET implementations.